https://chatgpt.com/share/33ade7ce-894a-4b28-beed-ecd211a500dc
| Title | Content |
|---|---|
| Design Goal | Create an intuitive and accessible solution for sighted museum visitors to experience an immersive, dark-room exhibit that allows them to understand the challenges faced by visually impaired individuals. |
| Key Problems to Address | |
| Smartphone Interaction in Darkness | - Difficulty locating and using the touchscreen. <br> - Risk of accidental taps or incorrect gestures. <br> - Ensuring accurate control of audio playback. |
| Navigation Between Paintings | - Identifying starting points and orientation in darkness. <br> - Safely finding and moving between tactile paintings. <br> - Avoiding obstacles and maintaining a safe path. |
| Primary User | Sighted museum visitors interested in experiencing and understanding the challenges of visual impairment. |
| Goals | - Seamless smartphone interaction in complete darkness. <br> - Efficient and safe navigation between tactile paintings. <br> - Full immersion in the sensory experience using touch and sound. |
https://miro.com/app/board/uXjVKQah8KY=/?moveToWidget=3458764586806859110&cot=14
